This competition is a prototype design competition with the theme “Educational Technology”, organized by the Business Information Technology (BIT) program, School of Information Systems, in collaboration with the Academic & Student Development and the Global Employability & Entrepreneurship BINUS @BEKASI.
The competition is divided into 2 rounds:
Preliminary Round
Final Round
At the preliminary round, each registered team will be given a real case related to the educational technology business and solve the challenge!
Each team must submit the solution in PITCH DECK format.
The final round will be held online and real-time by 10 selected teams. The 10 selected teams will design a prototype using a prototyping software that has been selected by the committee, for 10 hours non-stop via GATHER TOWN!
Judging Criteria
Judges will score entries for entered category based on the following judging criteria:
Originality & Creativity
Design
Feature
Usability
Participants Terms & Condition:
Participants of the competition are active undergraduate students (age between 18 – 25 years old).
The Participants have to compose a team of three (3) students.
Each member can be from different university.
Participants are only allowed to register in one team.
No participation fee or purchase is required
General Terms & Condition
Design has never received an award or been a winner in similar contests either on a national or international scale.
The design of the system / product is able to give solutions based on the specified issue.
Wireframes proposed in the preliminary round (pitch deck) may be made with any software / application.
10 Teams that pass the preliminary round and advance to the final can use any prototyping software / application
There will be a Technical Meeting, on the day before final round
All presentations will be conducted in English.
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